Page 1 of 1

Enttec MK2 2 universes

Posted: Fri Oct 22, 2021 8:13 am
by nizer
I miss the old forum for reference and apologize if some of this info has already been answered on there.

I have a MK2 USB C to DMX interface using LX Console for lights.

I have 1024 channels now :-). Do I patch the 512-1024 like this?

2.100
2.101
2.102

or is it?

612
613
614

Thanks Claude.

Re: Enttec MK2 2 universes

Posted: Fri Oct 22, 2021 3:03 pm
by admin
You can enter in either format. The patch table and channel setup dialog will always display in universe notation. In LXConsole the first universe is assumed and not explicitly displayed. Address 100 is shown as 100, not 1.100. Higher addresses have the universe prefix. Address 612 is shown as 2.100.


BTW, in the "About LXSeries Software Forum" discussion there is a post about replacing the old forum. That post contains a link to the old forum in read-only mode: http://www.macluxpro.com/phpBB3 That may not help you because some information in that old forum will only apply to LXConsole 5 and earlier, before the new patch design was implemented.

Re: Enttec MK2 2 universes

Posted: Fri Oct 22, 2021 5:34 pm
by nizer
Great help thank you.

Have you used the MK2? With USB I can't seem to get the second universe to come online ie. have the "yellow" universe 2 light come on. Therefore can't fire any universe 2 cues.

Thanks for the link to the old forum, super helpful.

Re: Enttec MK2 2 universes

Posted: Fri Oct 22, 2021 5:42 pm
by nizer
The new version of LX works. So maybe the older version can't handle the mk2 for universe 2.

Re: Enttec MK2 2 universes

Posted: Tue Oct 26, 2021 3:53 pm
by nizer
So how does LX decide with a MK2 what universes it is dealing with. Is it always Universe 1 and 2 or can it be 3 and 4 etc.

Getting there. :-)

Re: Enttec MK2 2 universes

Posted: Wed Oct 27, 2021 6:49 pm
by admin
In LXConsole's Preferences -> DMX Out tab there is a setting for Local Address Offset in the USB section. This allows you to use a DMX-USB Pro to output any 512 (or 1024 for mk2) sequential addresses in LXConsole's 12 universes. Subtract the Local Address Offset from any patched address to get the address that will be sent out the USB widget (out-of-bounds addresses are ignored). Or, add the Local Address Offset to any address you desire to come out of the widget and that will be the address you patch in LXConsole.

So if, for example, you have the first four universes patched and being sent over Art-Net or sACN. You could then set the Local Address offset to 2048 and have address 5.1 in LXConsole's patch table output to dimmer one on the widget. All addresses below 5.1 won't be sent to the widget. However, the DMX over ethernet output does not have any restriction and any universe that has an address patched (of the 12 available in LXConsole v6.x) gets sent. So in this example, packets for the fifth universe also get sent over ethernet. This is only a problem if something is listening...

Note: The offset does not need to be a number that corresponds to a whole universe. In general, however, it is going to be a lot simpler figuring out how to patch if it does.

Also, although LXConsole is capable of sending 12 separate universes over Art-Net or sACN, it is limited to 2048 total channels. All subchannels count as one of the 2048. So, if a moving light uses 10 subchannels (attributes), you only have 2038 channels left after patching it.

Re: Enttec MK2 2 universes

Posted: Thu Oct 28, 2021 9:29 am
by nizer
So helpful. I have a lot to work with now. Thank you.